‘The task’ vs. ‘My task’

“Teacher, I’ve finished your work” 

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It can be easier for a teacher managing a class of iPadding students to design projects where students own their own learning and thus care about the quality of their outcomes. For me, ensuring students care is my primary goal when designing tasks and programs. If they are doing ‘the teacher’s work’ then any motivation to produce the best result will probably have to come from external sources, like material rewards from the teacher or even as simple as making the teacher happy (Teacher’s pet). The teacher’s work is always seen as ‘work’ and genuine engagement is difficult.

Intrinsic Motivation

Here is a list of ideas for adding incentives to tasks to help the kids intrinsically care about the outcomes.

  1. Screen Shot 2013-05-11 at 2.09.33 PMThe success criteria should be devised by the students themselves before commencing any task. These should be discussed and agreed upon by the class or group. Design a success criteria template that’s always filled in by the group.
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  2. Screen Shot 2013-05-11 at 2.11.44 PMThe teacher  only asks questions. Give no answers. Students should find their own answers and be taught to confirm them with more than one source including each other’s research.
    e.g. Try to always prompt for output with ‘Why’ questions and never start a lesson with “today class we will…” because who knows what the kids will do in todays lesson!
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  3. head-37523_640Choose a creative & fun task for all and / or allow freedom of expression (choice of app) but remind students of the success criteria.
    e.g. You must record a TV news story containing an interview but it must explain how X affected Y. This will be shown on the class TV channel.
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  4. 6181049228_4dbbf2c9aeFocus on the students producing ‘products’ that could actually be used to benefit others, be they classmates or the community. Even if it’s not used in the end, work should seem purposeful and be seen as usable in the real world.
    e.g. If you are writing stories then ensure they look into how one self-publishes online. This opens the possibly of a real audience with real feedback. student blogs are an obvious starting point but why shouldn’t a child consider starting their writing career now, earning real cash? (There are examples online of this happening)
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  5. 1272px-Internet1I think the world is getting to a point where evidence of all student work should be stored / published online. My students always react with amazement when they first realise the videos / animations are going onto Youtube on my dept. channel. This creates an environment where students can easily peer review and encourage but also parents too, which I find has the biggest impact on motivation.

I have started to have a go at this with my year 7s and 8s and am now considering how future senior classes who have iPads will also own their learning whilst still working towards the national qualifications. I am lucky as the New Zealand assessment system if very flexible and I look forward to the challenge!

True learning is creative! … iPad, please!

The iPad empowers students to create products within any subject context, physical space and even on the move. This is why the iPad is so important in transforming education into a genuine learning experience, not a knowledge absorption space. This well known Ken Robinson video has, for a while, indicated the importance of creative process in learning. Creating is important because during the process of creating something new, a student is:

  1. the owner of that process
  2. fully immersed in the experience
  3. genuinely engaged
  4. driven by and personally connected to the learning objectives

Under these four circumstances, you create truly life-long learners, who are intrinsically motivated by their own demands and ideas.

 (picture via @gcouros)

Common misconception 1:
“My subject’s not creative”

Many teachers do not see creative process as part of their subject. The factory based education system used throughout the 20th century, isolated subjects as disconnected silos of information and creativity was removed from most of these study areas and confined specifically to the arts subjects only. This is not how the real world operates and creative thoughts and processes are demanded in most, if not all industries. All subject areas within schools (while those areas still exist), must harness both the students’ genuine will to create and the iPads power to enable this in so many forms and under so many circumstances.

Common misconception 2:
“I can’t grade & compare different creative output styles”

What exactly does grading do for a student? It gives them a record of how they compare with their classmates or even national year-group. What does this positioning mean? … nothing! The minute you leave school you will be working and competing with different groups of people of various ages and your grade comparison becomes meaningless immediately. Yes, you looked amazing in your school when up against your fellow students  performing standardised tests, but now you’re suddenly struggling against people from different backgrounds and may even look quiet incompetent.

Students also become distracted from their learning when focusing purely on their grade comparison with their friends. This removes any interest in learning for the sake of bettering oneself and even engagement with the objective of the tasks. Students take shortcuts and do anything that would increase the grade regardless of the impact it might have on truly understanding concepts or not. Students also find it very difficult, if they can do it at all, to articulate what an A or a B means. The grades themselves are arbitrary and mean nothing in terms of personal achievement and only make the lower grade achievers give up on learning anything.

This UK BBC documentary, The Classroom Experiment, covered many common traditional teaching habits that actually do harm rather than good in education, including grades:

A shifting agenda

An increasing number of educators are agreeing that:

  1. Personal creative processes should replace fixed content delivery and
  2. meaningful comments from both peers and teachers should replace meaningless grades

The iPad is both a personal creative device and a great tool for collaboration and documenting discussion. This is the basis on why and roughly how schools should push forward with 1-to-1 iPad integration.

USA Education vs. iPad

It is common for outsiders (like me) to picture America as:

  1. conservative (traditional and proud of their American way);
  2. security conscious (all ‘foes’ must be known and controlled);
  3. having a poor standardized public education system (Something the US is currently debating publicly – “Waiting for Superman

If true, all 3 ‘generalizations’ would have an extremely detrimental effect on introducing iPads in schools. Below is a personal view of how these 3 factors will impact on the success of iPads in transforming American education.

  1. The new mobile world needs new thinking (not conservative)
    I found a blog post, glowingly discussing the iPads potential to transform education and you might think I’d agree with it. But for me, most the writing and attached picture sum up all the obstacles facing iPad integration in the US. The article does mention collaboration and iMovie (specifically only in regards to FIlm courses), but essentially describes the iPad as a great note-taker, textbook and consumption device. That consumption is of the teacher’s education. In particular, the image advocates standardized education where one-size-fits-all and a teacher is the only source of learning. Here’s an indication of what I’m getting at in two images:

    As a simple starting point, american schools must dismantle the traditional classroom layout which isolates the students as mere educational factory products and places the teacher at the centre of all learning. This is simply not the way the world operates anymore.

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  2. The world no longer recognizes the carrot & stick external control.
    One of the driving theories behind 20th century education was the idea that given a choice, students would not want to be at school. This thinking led to the traditional carrot and stick approach, where rewards were offered for conforming to the teacher’s demands and punishments issued for breaking from the “norm.” The article mentioned above, also positively refers to how “schools can be in control of what applications are on the device as well as what students do with it.” This desire for control is only needed within the out-dated education model that expects students to conform to an education put upon them rather than expecting them to enjoy exploring and understanding the world they live in. If it’s the school’s education, a student might not feel a connection and avoid it. This is where external control is required. If the education is student-centred and demands the student prove themselves within an open-ended model, then the student can genuinely connect as best suits them and the control measures will be detrimental to the freedom and thus are not required. The iPad is a personal device and pushes a personal education agenda. The iPad is not a school device, ready to deliver an externally controlled experience of the world. Read this book for more info.
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  3. Poor education?
    Until the US reduces its devotion to 1 & 2, and stops trying to press a pre-written education into every american, then iPads will never be allowed to transform learning. As I’ve mentioned before, The professional and personal worlds we now live in are both personally curated and social. Young people now have these factors as normal life expectations and school systems that isolate individuals physically & academically will not seem relevant and will cause disconnect and continue to fail.

Science needs Art – Kids need iPads

IDEAS NEED VISUALISING – WHY STUDENTS NEED IPADS!

What does this mean for iPads in Schools?

In this second video, Ruben Puentedura explains his research into why particular technologies are successful (even over 200,000 years). In it, he shows that any technology will be successful long term, if it allows:

A) Socialising
B) Mobility
C) Visualising ideas
D) Story Telling and
E) Gaming!

Are you thinking, what I’m thinking? Yes, that’s exactly what the iPad brings to learning and why it will be successful in schools. The last 3 of those 5 are all about visualising ideas and immersing oneself in a concept using multiple senses. This is not only where extra engagement comes from but also true understanding (never forgetting).

Where to start?

It’s important that students visualise their understandings, both for their own development but to also aide their peers and gain a sense that what they are doing is for the better of others. It is this that develops real drive to learn, it does not just add ‘play’ to the learning environment.

Many Apps to choose from but here’s two:

2D

ANIMATION CREATOR HD ($4) : This app offers a great new way for students to prove understanding in an entertaining way that other students will in-turn learn from. Easy frame by frame animation that some student really like to beaver away at at the back of a classroom. I’ve see some stunning examples!

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3D

iMotionHD Stop-Frame animation Filming with “Auto-wait” shoot setting.
This is the most instant fun I’ve had with my iPad in 2 years! It’s a free app and really simple to use. You set the number of seconds gap between photos and then make slight movements of the objects in front of the iPad’s camera to create instant animations. It also has a manual mode for taking the frame shots one-at-a-time. It is simply brilliant! It could be used to comically or otherwise cover any topic and show you understand the process (great for Science) or story so you should be able to use this in any subject!
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EXAMPLE

Here is an excellent example from the TED Ed site, where a normal teacher’s lesson is given to a professional Animator. The result is stunning. This professional connection might change education but your own classroom versions will be of equal importance.

P.S Why does the title mention Scientists?

I feel a major part of the Scientific process is the final depiction of the process / concept / new understanding and this requires an understanding of how people think visually. The use of colour & shape, the position of key objects within a frame at any one moment, the direction of cameras & direction of film sequence determine whether a scientific idea is ever understood and passed around the world. This makes learning the visual arts as important for science students as for any. It is a commonly neglected part of the scientific industry and certainly in Science Education. iPads in the classroom can start to readdress this imbalance.

iPad vs. BYOD

Yes, we are at the beginning of a revolution in Education. Yes, we have witnessed the world going mobile and yes, there is a variety of tools available to help us make learning mobile and personal.

But…

Most of the teachers around the world getting excited about this and offering advice (like me) are tech-savvy people. We have already had a play with many devices, we blog and Tweet all day, researching the best practice around the world. We are comfortable with the differences and know how those differences in features and software might affect a lesson. We also know that BYOD stands for “Bring Your Own Device!”
But “we” account for 5% of teaching staff in the world! (That’s based on at least 10 schools I know in NZ and the UK)

So…

Until the vast majority of the teaching profession are aware of what opportunities students would have with one device over another (at least 5 years), the decision a school makes must guarantee simplicity for the non-technical majority. The decision a school makes must also ensure there’s a strong, easily accessible support system and that getting what you need is straight-forward. This keeps everything simple for a non-tech-savvy teacher and offers comfort in knowing what is and isn’t possible when assessing the students output. The idea of one student saying “I can do this” and another saying “I can’t” is simply not equitable and makes things difficult for “normal” teachers. This leads us to another question:

Why should it be iPad and not one of the others?

The devices are all the same! They all:

  1. have a camera;
  2. have a screen;
  3. can ‘Skype’
  4. access the Internet
  5. do office-style documents

So why iPad?

I think I can answer that in pictures rather than words.

Here is a major section of Apple’s App Store available through the iPad directly focused on the key learning areas, not available on any other system.

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Here’s a separate area of the App Store dedicated to various subjects and special educational areas including a full section for Special Needs education.

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Here’s the Apple website section on education, with iTunesU offering 1000s of courses from every major University. Again, there’s a focus on the benefits of considering special Accessibility options and how they can actually benefit all teachers and students. Through iBooks, you receive both fiction and textbooks, how-to guides and the ability to produce your own multimedia iBooks using iBooks Author on a Mac. This Mac software is free but the absolute leader in ebook authoring software. (iBook is just Apple’s name for eBooks)

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The rival support systems just don’t compare, especially in the eyes of a non-geek teacher.

Android.com offers no education section but does specialise in games.
What is Open Source? Some of the geeky teachers might use ‘Open source’ as some sort of argument when choosing a device. This is where Google offer the code for how a device works to the world of geeky programmers and they can do whatever the like with it. This sounds good, but for schools, it means little. It makes the Android system more buggy and prone to viruses and crashing. These issues destroy both lessons and confidence amongst a generation of teachers trying to grapple with new learning pedagogies.

Google Play’s site (The main Android site) does not place it’s education section on the home page and when you find it in ‘Categories’ it only divided into Free and Paid with no focus on the various needs within education. Most apps in this section are early-childhood based and you have to scroll though page after page to discover what’s available. Not good for a teacher who’s new to this game.

Conclusion

You see, it’s not about the device it’s about the support system you can connect to and how much that system is designed for education. In this regard, Apple is the only company doing anything specifically for schools. Google and Microsoft continue to focus their efforts on business needs and hope that schools find a use for their business tools. A school near me had a technician who was adamant that it be BYOD rather than just iPad. 4 months into the programme, he was preparing advice documents for the following year to say iPads only!

Future
There’s also the matter of statistics and future developments. iPads have been bought by schools and universities in their millions! There are at least 50 iPads in education for every competing tablet of any make , and given the conferences I’ve been to, that’s probably generous to the “others”. The competition is eating into the iPad market but not in education. What does this mean to schools? We can support each other through this tricky transitional period in education’s history, if we are all on the same platform. The developers, who make the apps with an educational focus and offer the support for schools are nearly all iPad based. Over the next 5 years, the gap between what can be done in schools with iPads and their alternatives will increase exponentially and this makes iPads the only truly sensible choice for any school of ‘normal’ staff and students.

P.S.

Oh and the Flash thing. Yes, iPads don’t play all those Flash based educational websites but Adobe, who make Flash have stopped making it! and so the next 2 years will have every website moving away from flash (they’ve already started.) So Flash is no longer an argument and the new Windows 8 Tablets will not play it either. The reason it all came to a crashing end was because Flash running in the background on the mobile device swallows up battery life. Something Apple were the first to recognise and never went near it. The other companies are now realising. Adobe’s given up.

iPads in schools! They just play games!

20th Century pedagogy + iPads = Gaming

So, you’re in your classroom and annoyed that the kids are playing games on the iPads. You have devised a strategy and at random intervals, you ask them to double-click the ‘Home’ button to see the last apps used. Great! Well done on controlling the situation so they can get on with:

  1. writing their notes;
  2. Reading their e-textbook;
  3. completing their essay or
  4. ‘Researching’ on the Internet.

The only step forward you’ve really seen is the ability to use that Shakespeare app or Dissecting Frog app. You are also worried that the iPad’s ‘distracting’ tools and games are removing rigour from your teaching process.

The parents too, have complained that all they seem to see is game playing and maybe your school is considering limiting the apps allowed on the devices.

Well done on introducing iPads. But it’s teacher-centred pedagogy that encourages gaming, not their maturity level.

Now you have introduced a radically new and powerful learning device, you need to update your pedagogy to match it. The iPad is revolutionising education, not because it is replacing paper & textbooks or offering new gadget-style apps, but because it:

  1. returns power to the student to personalise the process;
  2. offers tools to collaborate quickly and smartly;
  3. allows for mobile, continuous learning;
  4. can bring about faster feedback;
  5. widens the possibilities with how to approach any task;
  6. Is a productive and creative device and;
  7. is unobtrusive to any learning space.

Why are these issues the most important?

Like the iPad, learning is personal

As I have previously mentioned, you can’t encourage the idea that learning is a lifetime occupation, if you centre your education delivery around the teachers. If you need to have a teacher to learn, then your learning must stop at the end of the school day. I have witnessed a number of classrooms and teachers having problems with iPads. In every case the classroom was teacher centred and generally students were reading issued text, making notes from lecturing and definitely all working at the same task in the same way. In these teacher-centred environments, any iPadding at home will consist of mainly gaming as only a teacher-issued piece of structured homework could possibly indicate that home was a place to be productive with an iPad.

This is not what the iPad was designed for. Even outside the realm of education, the iPad was only designed to be personal and this should be the only approach when considering how one learns with or even without an iPad. Any approach where the iPad is a paper or textbook replacement, within these traditional teaching methods, wastes 98% of the iPad’s power to reinvigorate education for a new century.

Solution: Stop asking the class to do the same thing and you’ll (nearly) remove all gaming.

I’ll cover the potential for gaming itself to advance learning in a future post, but for now, you need to

  1. Only consider the specifics of what you want your students to understand;
  2. Pose questions that demand the students link aspects together;
  3. Set challenging work that asks for all the required detail but;
  4. Offer almost complete freedom in how they prove their understanding; (see Student apps)
  5. Encourage creativity & fun in all student output. This will result in genuine rather than imposed engagement.
  6. Often encourage the production of a “learning product” that their classmates  might utilise in the future.
  7. Issue the learning objectives to engage and inform peer assessment. This makes assessment against the original objectives more meaningful.

When students are working on a creative project of their own design that will prove to the teacher just how powerful the iPad can be, then genuine engagement in learning not only takes place in the classroom but returns home with the iPad and will often continue. Tactics like these, readdress how the student views the iPad’s capabilities and in doing so, reduces the desire and time for gaming.

What is true mobile independent learning?

5 teaching classics I won’t be using next year. 

1. Classroom Projection

Have you ever been to the cinema to watch a kids movie? A multi-million dollar Hollywood budget is not enough to keep every eye on the screen! So why would I bother to use this form of delivery with 30 teenagers? If they all need to see something then like “real” people do in the “real” world, I issue the link and they watch in their own time. Independent learners find it frustrating to be told to stop their schedule for something. Dropbox sharing and Twitter/Facebook Groups have replaced the need for me to project anything except, ironically Hollywood Film clips (copyright) but many can be found on Youtube and your school system might stream video files to the mobile devices…maybe? I don’t use film clips.

2. Homework

Homework is proven to damage family life but really there’s no such thing for mobile learners who manage their own work schedule. My results have been much better and of higher quality since I offered “Flexitime” to all my students. Learning objectives are set and a timeframe issued, end of story. Students enjoy the freedom and feel far more obligation to get the work done. It is now after all their work, not mine.

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3. Worksheets

One-size-fits-all content delivery allows for no creative thought and makes no sense in a mobile world where information is everywhere, anytime. Worksheets as a control mechanism also only made sense in the factory model of education in the 20th century. If the content of 6 worksheets can be covered in a 3 minute documentary, directed and written by the students then…worksheets…really?

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4. Textbooks

RestrictIng and not conducive to either creative or collaborative thought and process so….no textbooks. All school material is available online, so no need for them either.
Online, It’s also often more recent, relevant and entertaining too.

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5. Whole Class discussion / teaching

Talking content or concept to a whole class never includes or engages everyone in the room regardless of class age, intellect of character so ….no. All content delivery done through Flipped classroom setup to ensure 24/7 availability. I already have students watching lesson videos at midnight because…”that’s the way I roll, sir!” A discussion should be meaningful and to be so, needs to be with a small groups or one-to-one only. Flipping the classroom immediately gives the teacher and student a more meaningful learning environment.
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I have discussed these ideas with colleagues and often when they try to argue, for example, that class discussion can work, we do eventually have to agree that there’s always one not listening and to say that most benefit is just not good enough. We are not employed to teach “most” of the students. In general, the overall idea that because we were bored and controlled at school, then current young people will be ok just isn’t going to work. Lets all start to learn and collaborate in the ‘real’ world we actually live in.

iPad vs Standardised test

TASK

Student A has an iPad and is asked to show they understand Topic X

Student B is given a textbook and then a written test on Topic X

APPROACH

Student A uses the internet on the iPad to research current views regarding what’s important about Topic X and considers how it might be best illustrated using the numerous tools available on the iPad.

Student B reads the fixed content in the textbook (written 12 years ago) and considers how the questions might be framed in the test within the context of the given text.

OUTPUT

Student A uses the iPad to storyboard a documentary that they will film with friends and edit on the iPad to illustrate their understanding of Topic X.

Student B reads the given text and seeing the Topic now has fixed boundaries asks friends if they’ve had a test on Topic X before and looks on the internet for past exam papers on Topic X.

RESULT

Student A has ownership over the process and is intrinsically motivated to produce the best product and gains a deeper understanding of Topic X.

Student B is motivated by the attainment of a score in the test and as it’s not a goal he decided on, will take any shortcut to achieve this score, including rote learning answers for the test but often leaving revision to the night before. The teacher hopes that being focused on obtaining a good test score, understanding of Topic X will be an obvious by-product.

EVALUATION

Student A has the documentary peer reviewed by other students who enjoy watching the film and explain which elements of Topic X are best illustrated. Student A re-films a sequence to improve the film they have developed and will never forget making.

Student B finishes with 66 out of a 100 in Topic X and moves on to Topic Y.

iPad = Autonomy = Passion

A desire to create Life-long learners can only be achieved if the learning in question is owned by the learner. If students work from the same textbook and sit the same exam, it is the teacher’s education not theirs and a genuine connection to the learning process is never formed. Introduction of iPads in schools should come in conjunction with a move away from the 20th Century idea that students don’t want to learn and external incentives must be applied. Given autonomy over the learning process means that a student with an iPad can find genuine enjoyment in all learning. They can enjoy displaying their talents whilst developing new ones in an environment that understands that humans do enjoy both working and learning. They just need freedom to choose the technique and time at which they will achieve the desired result. The iPad means that no student is restricted to only those tools on offer by the teacher or classroom.

Now that many global businesses (Google, Apple, Best Buy) are abandoning their 20th Century work structures, schools must follow suit or face becoming irrelevant within five years.

Four things that kill true motivation to learn:

1. Tests

2. Textbooks \ worksheets

3. Chalk & talk

4. Content based Qualifications.

Please start thinking about the chasm opening up between school life and ‘real’ life. Think about how fast the world is changing and developing and how relevant your students’ activities are when under your supervision.

There’s nothing more depressing than seeing 100% on a test. Imagine what that student could have achieved without the ceiling imposed by the fixed content.

Why does it have to be iPad?

As all the education geeks say, “It’s not about the device.”

But … it is about:

  1. SIMPLICITY: The iPad is only a device but Apple has built a complete eco-system that makes everything very easy for non-technical people. In general, you’ll find people that argue for Android, Microsoft or “Open-source” are geeks and can cope with searching for and setting up complicated groups of tools from various sources.
  2. SUPPORT: Apple’s support system for those not so geeky and the ease at which they can discover the next step or application is years ahead of any rival. Also, the iPad is so much more common in schools now, that it’s easier to find help as a teacher if you are on an iPad.
  3. WORKING TOGETHER: Within the school, having everyone working on the same device makes it easier for the teachers and the students, who themselves are not often completely savvy when it comes to being productive with technology (They’re great at gaming/YouTube but…). Also Proffessionl development becomes so much easier.
  4. RELIABILITY: I know a school technician who was adamant at the start of their BYOD (Bring your own device) rollout that the school must leave the choice of device open and that there was important value in Androids devices. After 4 months of supporting the variety of devices, he recommended to the school leadership: “the 2013 should be iPad only!” He said: “They just work and the others have problems”
  5. 3RD PARTY SUPPORT: The iPad has become the globe’s choice for education and the other companies who have been involved in education for years are producing their tools for iPad first and sometimes iPad only.
  6. IBOOKS AUTHOR: This free Mac app for producing interactive books with animations, 3D objects, movies and quizzes is the easiest app I’ve ever used. It has been produced for the non-techies!
  7. ITUNESU delivers courses from all the top universities in the world and allows any teacher to organise an interactive individualised course with a range of resources from either the iTunesU system or ones own eBooks.
  8. NO TECHIES REQUIRED! It’s a universal problem that organisations’ tech support people are more interested in ‘their’ system and technical arguments, than what the users are actually trying to get done. This is particularly the case in schools. The iPad is a self-supported, easy-to-use, self-backing-up teaching system that only requires the techies to ensure there’s wireless.