‘The task’ vs. ‘My task’

“Teacher, I’ve finished your work” 

3217146810_4c2c547354_o

It can be easier for a teacher managing a class of iPadding students to design projects where students own their own learning and thus care about the quality of their outcomes. For me, ensuring students care is my primary goal when designing tasks and programs. If they are doing ‘the teacher’s work’ then any motivation to produce the best result will probably have to come from external sources, like material rewards from the teacher or even as simple as making the teacher happy (Teacher’s pet). The teacher’s work is always seen as ‘work’ and genuine engagement is difficult.

Intrinsic Motivation

Here is a list of ideas for adding incentives to tasks to help the kids intrinsically care about the outcomes.

  1. Screen Shot 2013-05-11 at 2.09.33 PMThe success criteria should be devised by the students themselves before commencing any task. These should be discussed and agreed upon by the class or group. Design a success criteria template that’s always filled in by the group.
    .
    .
    .
    .
  2. Screen Shot 2013-05-11 at 2.11.44 PMThe teacher  only asks questions. Give no answers. Students should find their own answers and be taught to confirm them with more than one source including each other’s research.
    e.g. Try to always prompt for output with ‘Why’ questions and never start a lesson with “today class we will…” because who knows what the kids will do in todays lesson!
    .
    .
    .
    .
  3. head-37523_640Choose a creative & fun task for all and / or allow freedom of expression (choice of app) but remind students of the success criteria.
    e.g. You must record a TV news story containing an interview but it must explain how X affected Y. This will be shown on the class TV channel.
    .
    .
    .
  4. 6181049228_4dbbf2c9aeFocus on the students producing ‘products’ that could actually be used to benefit others, be they classmates or the community. Even if it’s not used in the end, work should seem purposeful and be seen as usable in the real world.
    e.g. If you are writing stories then ensure they look into how one self-publishes online. This opens the possibly of a real audience with real feedback. student blogs are an obvious starting point but why shouldn’t a child consider starting their writing career now, earning real cash? (There are examples online of this happening)
    .
  5. 1272px-Internet1I think the world is getting to a point where evidence of all student work should be stored / published online. My students always react with amazement when they first realise the videos / animations are going onto Youtube on my dept. channel. This creates an environment where students can easily peer review and encourage but also parents too, which I find has the biggest impact on motivation.

I have started to have a go at this with my year 7s and 8s and am now considering how future senior classes who have iPads will also own their learning whilst still working towards the national qualifications. I am lucky as the New Zealand assessment system if very flexible and I look forward to the challenge!

Gaming as School Assessment?

What can schools learn from why millions of people of all ages are turning to online gaming and online virtual environments? I’ve been reading this book by Jane Mcgonigal on the effect of and reasons why millions of people of all ages are turning to online gaming and online virtual environments. Here’s Jane at TED summarizing the book in 15 minutes. The basic premise is that the continuous feedback and desire for self-improvement becomes the drive to continue.

It goes as far as to say that games that have a definitive end and can be won are less appealing. A classic example is “Tetris” which became one of the most popular games in history regardless of not being able to win it! It never ends, you just continue to challenge yourself to last longer each time, whilst receiving continuous visual and sound feedback.

Gamers just want work and learn! The more work the better. World of Warcraft has clocked-up 6 million gamer hours in about a decade! (That’s as long as humans have been upright!) It takes 500 hours of play to reach the highest levels in the game and this is now seen by gamers as a small amount of work time!

The constant desire to get more work done within the world, whilst continuously “levelling-up,” and the fact that one’s levels are shared across the system is what drives the engagement. The other thing going on in these games is learning. the students only really score points if they show they have learnt something new. I’m wondering if we can bring that level of drive & dedication to work and learn into the school environment.

So I thought I’d have a go!

Here’s an idea for a mobile app system used by teachers and students that could work in many schools to drive student engagement but also provide individual student performance analytics to the school.

Allowing for my previous blog posts, I must add that this would only work in a student-centred environment where students were self-directed on large enough projects that the teacher is free to only offer 1-to-1 guidance and have time to truly assess how each student is developing.

Step 1 (Objectives)

The school decides on about 8 core requirements for life in the 21st century. Skills that it feels students must be assessed on across all their school-life and students can then “Level-Up” on each day/week.

These might be things like:

  1. Creative Thinking

  2. Independence

  3. Leadership

  4. Physical skills

  5. Collaboration

  6. Sharing

  7. Language depth

The school could outline a matrix of examples of how students might behave and think to Level-up in each requirement.

Step 2 (Technical)

Classes are set up on a database system accessible through mobile devices by everyone in the school. An app is created with both a student and teacher version. A website also collates the data for the school leadership team.

Step 3 (Levelling-Up)

A Mobile app is used by all the teachers to simply issue points on-the-fly to each student. Any evidence at any moment, either in the classroom or when marking work in the evening can gain points in any of the identified core requirements.

The app design is key and is simple to use. The class list is shown and clicking on a name brings up 8 large buttons that allocate a point on each click to the student for any of the core requirements identified by the school.

TEACHER APP (MOCK-UP)

Step 4 (Feedback and Socialising)

Students download the student app and can login to view a live self-profile and see the levels increasing day-to-day. For fun they can design an avatar (maybe to illustrate a future career) and possibly even share their thoughts on their scores with other students in the school. Socialising about your levels using the app would also be key to the engagement. Students who have Levelled-Up in Creativity, for example, might share what they did to show creativity. Their peers might then attempt to model the same behaviour.

Step 5 (Student drive)

Students start to question at all times in the day how they might show evidence of creativity or leadership etc,  knowing they’ll receive the feedback on the mobile app almost immediately. They also understand the core skills are cross-curricular and essential to life in general. It also pushes the idea that any moment of the day is an opportunity for self-improvement.

…anyway, it’s just an idea and please feel free to make the system and become a millionaire! However, I might spend some time next year developing it.

STUDENT APP (MOCK-UP)

Learning with iPad? Use the News!

Can any day’s world events or featured articles be tied to all learning objectives and make learning more meaningful?

One good use of student iPads is to appreciate that all creative output that comes from the device can feed directly from real-world stories, delivered by the various news apps. There should be one of any day’s events, stories or features that connects to a learning objective in any subject area.

The iPad can be used to produce media products or documents that cover how the story connects with the learning objectives in question. Appropriate news apps for your country or even local area can be used by the students to make learning more real and tangible.

.

Connect the learning to the story. It’s just a matter of asking the right question. 

How does the story:

  1. relate to current immigration issues?
  2. prove or disprove the wave equation?
  3. parallel the mindset of Macbeth in act I Scene V?
  4. show that humans need to change their approach to politics?
  5. indicate that health problems are linked to religion in more than one country?

.

These are just some examples (from the top of my head) but given that the news apps divide stories and features into categories, teachers should always be able to find something appropriate and design decent projects from it. It doesn’t have to be that exact day. Anything from the last week will still feature in the apps and offer a range of opportunities.  Connecting topics to real-world stories often humanises the context and engages students through an emotive connection. Studying weather patterns is one thing but connecting it to the effects of 8 million people loosing power after hurricane Sandy is quite a lot more powerful, especially if you demand solutions to their problems!

.
Fixed content - irrelevant?This approach to learning does go hand-in-hand with project-based learning and does not fit well with the more common approach of one-size-fits-all topic by topic approach (fixed curriculum factory schooling – see right). This is precisely why I encourage it. 21st Century learning, if it is to be engaging and successful (long-term) must appear relevant in today’s world. Separate from what school offers, information is delivered to students too easily and quickly for schools not to connect it to bigger learning objectives and discuss it’s meaning and impact.

Getting Started

Technical issue 1: The news apps don’t often allow for the saving of images or the highlighting of text.

Solution: Use the 2-button (Home+off) screenshot to grab content from the screen and crop using the photos app. These can then be entered into any iMovie project / keynote or in fact any app.

Solution 2: Many allow sharing through email. This will give you the website link and you can grab content using Safari with the normal copy-paste.

Remember copyright and kids should attribute their sources when using the material.

Technical issue 2: Which apps?

To save me a lot of time, here’s a good list but I would add 4 things:

  1. The Guardian Eyewitness app
  2. The Boston Globe Big Picture app (now US only?)
  3. Summly app (quick story summarizing – great for kids)
  4. Look for your local TV news channel, it might have an app that covers more local stories.

Technical / teaching benefit: Safe surfing
Using the News Apps gives you a simple internet filter and is safer for younger students over general internet surfing

Conclusion

Make want to teach relevant to today’s world because it is and always will be. Humans will always be human and so everything you want to teach still has relevance even if it’s to discuss the stark difference between ‘then’ and now. Make the students think and make connections, hopefully while tackling problems that have a real purpose.

Where should School leaders stick their iPhones?

One of the reasons I’m always keen on the idea of leading a school is that it’s never been easier and more fun to document the amazing life of a school and publish it to the world. I have seen a number of examples, both online and in person, of leaders running what seem to be live feeds of the day’s activities. This becomes one of the most powerful forms of feedback for the students, marketing for the school and parents absolutely love it!

It’s school life that leaders should be sticking their iPhones & iPads in to!

Many, if not all Principals these days have a smart phone and many have and iPad too. Unfortunately, due either to a reluctance to ask for help from the staff or worse, a lack of interest in classroom activity, many of these multi-talented devices simply get used for email and calls.

So, here is a list of ideas regarding how leaders can use their devices more effectively to lead and promote the good work of both staff and students.

.

  1. In-School Photo feed
    “Document the Day.”

    One school I visited in California had TV screens scattered throughout the school to display information and daily routines etc. But I saw something else appearing. The Principal made it his duty to take at least 10 photos a day of student activity and post them as a running slideshow on the screens. Students were spurred on by the recognition “from the top” and it looked impressive from my point of view as a visitor. It took up 30 minutes of the Principal’s day, which for the payback was cheap indeed. If you are careful you can also publicly broadcast daily activities online, giving parents immediate access and the school a great marketing opportunity.
    .
    .
  2. Twitter
    “Principals chat principles”

    If you’re lucky, your school leaders are already on Twitter, but most are not. The best professional development is often provided by peers and on Twitter there are 100s of school leaders discussing amazing projects and developments. This keeps school fresh and challenges principals to push their organisation forward. Twitter provides 100s of case studies to help in decision making and is free and on call at any time. Leaders like to network and this is simply the best example of networking ever conceived.
    Here’s 6 world-class tweeting educational leaders to get you started:
    @NMHS_Principal
    @21stPrincipal
    @bjnichols
    @TomWhitby
    @PrincipalDiff
    @PatrickmLarkin
    Check out who they follow and also use the account @ConPrin (Connected Principals)
    .
  3. Video performances
    “The Principal’s view”

    Quite often for student cultural performances, the leaders have the best seat in the house. Why not record the performance and post it on the schools LMS for everyone to watch. The students will appreciate it greatly and it indicates genuine interest in the creative talents of the students.
    .
    .
  4. Dictation
    “Who needs a typist when you’ve got an iPhone”

    The latest iPhone update to iOS6 improved the iPhone and iPad’s ability to receive dictation. It is only available in some countries but will save much time and reduce the need for 2 people to compose a letter. Maybe a leader can dictate to the device and hand to a typist just to clean up?
    Here’s an introductory video:

    .
  5. Be Humble in your leadership
    Please ask the teachers and students for advice

    Around the world, teachers and students are being immensely inventive with their use of their smart, mobile devices and many leaders are missing out on opportunities for fear of looking weak. Asking for help connects leaders to staff and students, immediately improves working relationships and in fact, can increase the level of respect people have for a leader. Everyone in an organisation benefits from a leader who can learn and develop new skills and understandings on a weekly basis, regardless of where they come from.

True learning is creative! … iPad, please!

The iPad empowers students to create products within any subject context, physical space and even on the move. This is why the iPad is so important in transforming education into a genuine learning experience, not a knowledge absorption space. This well known Ken Robinson video has, for a while, indicated the importance of creative process in learning. Creating is important because during the process of creating something new, a student is:

  1. the owner of that process
  2. fully immersed in the experience
  3. genuinely engaged
  4. driven by and personally connected to the learning objectives

Under these four circumstances, you create truly life-long learners, who are intrinsically motivated by their own demands and ideas.

 (picture via @gcouros)

Common misconception 1:
“My subject’s not creative”

Many teachers do not see creative process as part of their subject. The factory based education system used throughout the 20th century, isolated subjects as disconnected silos of information and creativity was removed from most of these study areas and confined specifically to the arts subjects only. This is not how the real world operates and creative thoughts and processes are demanded in most, if not all industries. All subject areas within schools (while those areas still exist), must harness both the students’ genuine will to create and the iPads power to enable this in so many forms and under so many circumstances.

Common misconception 2:
“I can’t grade & compare different creative output styles”

What exactly does grading do for a student? It gives them a record of how they compare with their classmates or even national year-group. What does this positioning mean? … nothing! The minute you leave school you will be working and competing with different groups of people of various ages and your grade comparison becomes meaningless immediately. Yes, you looked amazing in your school when up against your fellow students  performing standardised tests, but now you’re suddenly struggling against people from different backgrounds and may even look quiet incompetent.

Students also become distracted from their learning when focusing purely on their grade comparison with their friends. This removes any interest in learning for the sake of bettering oneself and even engagement with the objective of the tasks. Students take shortcuts and do anything that would increase the grade regardless of the impact it might have on truly understanding concepts or not. Students also find it very difficult, if they can do it at all, to articulate what an A or a B means. The grades themselves are arbitrary and mean nothing in terms of personal achievement and only make the lower grade achievers give up on learning anything.

This UK BBC documentary, The Classroom Experiment, covered many common traditional teaching habits that actually do harm rather than good in education, including grades:

A shifting agenda

An increasing number of educators are agreeing that:

  1. Personal creative processes should replace fixed content delivery and
  2. meaningful comments from both peers and teachers should replace meaningless grades

The iPad is both a personal creative device and a great tool for collaboration and documenting discussion. This is the basis on why and roughly how schools should push forward with 1-to-1 iPad integration.

USA Education vs. iPad

It is common for outsiders (like me) to picture America as:

  1. conservative (traditional and proud of their American way);
  2. security conscious (all ‘foes’ must be known and controlled);
  3. having a poor standardized public education system (Something the US is currently debating publicly – “Waiting for Superman

If true, all 3 ‘generalizations’ would have an extremely detrimental effect on introducing iPads in schools. Below is a personal view of how these 3 factors will impact on the success of iPads in transforming American education.

  1. The new mobile world needs new thinking (not conservative)
    I found a blog post, glowingly discussing the iPads potential to transform education and you might think I’d agree with it. But for me, most the writing and attached picture sum up all the obstacles facing iPad integration in the US. The article does mention collaboration and iMovie (specifically only in regards to FIlm courses), but essentially describes the iPad as a great note-taker, textbook and consumption device. That consumption is of the teacher’s education. In particular, the image advocates standardized education where one-size-fits-all and a teacher is the only source of learning. Here’s an indication of what I’m getting at in two images:

    As a simple starting point, american schools must dismantle the traditional classroom layout which isolates the students as mere educational factory products and places the teacher at the centre of all learning. This is simply not the way the world operates anymore.

    .

  2. The world no longer recognizes the carrot & stick external control.
    One of the driving theories behind 20th century education was the idea that given a choice, students would not want to be at school. This thinking led to the traditional carrot and stick approach, where rewards were offered for conforming to the teacher’s demands and punishments issued for breaking from the “norm.” The article mentioned above, also positively refers to how “schools can be in control of what applications are on the device as well as what students do with it.” This desire for control is only needed within the out-dated education model that expects students to conform to an education put upon them rather than expecting them to enjoy exploring and understanding the world they live in. If it’s the school’s education, a student might not feel a connection and avoid it. This is where external control is required. If the education is student-centred and demands the student prove themselves within an open-ended model, then the student can genuinely connect as best suits them and the control measures will be detrimental to the freedom and thus are not required. The iPad is a personal device and pushes a personal education agenda. The iPad is not a school device, ready to deliver an externally controlled experience of the world. Read this book for more info.
    .
  3. Poor education?
    Until the US reduces its devotion to 1 & 2, and stops trying to press a pre-written education into every american, then iPads will never be allowed to transform learning. As I’ve mentioned before, The professional and personal worlds we now live in are both personally curated and social. Young people now have these factors as normal life expectations and school systems that isolate individuals physically & academically will not seem relevant and will cause disconnect and continue to fail.

A 21C Teacher in a 20C School

I teach to the exam. There, I’ve said it!  After all, doesn’t everyone smile when the student gets an A grade? Isn’t graduating what’s life’s all about?
.
But what does A mean?
It means that when given:

  1. An exam date;
  2. A fixed list of topics and themes;
  3. Last minute, panicked revision;
  4. A table and paper in a large silent hall;  ..the student can perform! Wow!

Thank God, life outside schools and every workplace is both silent, organised in straight rows and has no technology beyond the pencil! Thank God working life only means working alone within fixed boundaries. ….Oh that’s right, it’s not. And many of these A grade students prove to be useless when given any creative challenge in a real workplace scenario, something universities and employers complain about. Fortunately most develop many skills outside school that allow them to cope.

Solution: Make the exam the side-project

One joy of working in this crappy system of 20th Century factory education is that now with the Internet and video I can record each of my full-year courses’ exam lessons into about 4 hours! Yes, 4 hours and yes, it’s the full course of teaching! See this for details.

The direct teaching of the exam is now outside the classroom. I can ask them to complete an amount of the course by a certain date and check this with traditional assessment while they spend all the class time working on a related project of their choosing and design. If there’s a practical element to the course then all projects and time can be based on this practical work, within the context of a real-world scenario.

These projects can be long, the whole year for all I care! They can also work in groups if it suits. As long as the project is engaging for the student and they take real ownership over it. They should also set their own check points to monitor their own progress. Ownership, creativity and variety is what the iPad does best. Hopefully the project connects directly with the outside world directly. I like to pitch the possibility of making money in any area using the internet. For example, any student can publish a book for free.

Examples: (Off the top of my head)

  1. Biology: Produce a set of videos covering the relevant experiments to compile in an ebook to sell online.
  2. Geography: Film a documentary on the local geography for the school to use.
  3. Computing: Make $million with your first iPad app!!! (I heard the “Pocket Whip” app was making $30,000 a week and it doesn’t do much!)
  4. Mathematics: Learn how to produce a website of embedded web-based Maths tools that your peers need for the course you’re all doing.
  5. English: Publish a short story on Amazon that contains the same themes as X.

Conclusion

The important thing is that they are engaged in your subject and see the exam as an unfortunate extra rather than the whole reason for school. If they need to learn how to do something during their project, they find it themselves on the internet  (this is what they should do, it’s what we do!) or if the teacher can help then great, as the teacher now has time to work one-to-one!

IPad = Flipped Classroom Made Easy

Yes, the Flipped Classroom (Video lessons watched before class time) is a fashionable topic but whilst there’s still chalk-and-talk together with standardised testing I feel I must continue to push it. And no, it’s not just chalk-and-talk in disguise. It creates a whole new learning environment for the student.

I haven’t taught a whole class for 6 months! All my teaching is now one-to-one and not surprisingly, my grades are soaring. In the classroom I only teach individual students the specific points they highlight as unclear after watching the video lesson and I monitor progress on the projects they’ve designed to prove understanding of the content. This I’ve done within a traditional exam-based school structure and have students who are not focused on grades but more on what they can best do with their time at school, especially now that the time is very much theirs not mine.

Flipping my classroom has changed my career. My job’s more fun, the students are happier and scores in the tests, I unfortunately still have to dish out, improved vastly and immediately. Although, be prepared for the students to be slow to adapt to the autonomy of running their own time, it might take 3 or 4 weeks to get fully engaged with managing their own education!

Why should all teachers flip their classroom?

Online videos should replace all whole-class teaching because:

  1. Not every student listens to teachers when surrounded by distractions
  2. Students understand at differing levels when lessons are one-offs
  3. Some students need the teaching at a different pace (both faster or slower) to what’s delivered in the classroom. (Solution: Pause and rewind video)
  4. Students generally concentrate when watching a video on their own.
  5. Some students miss the lesson in question and would never ask a teacher to repeat a lesson.
  6. Teachers moan about time pressure and this returns all lesson time to tasks and one-to-one follow-up (I’ve now got so much time, I’m not sure what to do with it!)
  7. Autonomy is returned to the student who can watch the lesson when it best suits their own schedule (teachers rarely allow for all the other commitments in a student’s life)
  8. Even whole-class ‘discussion’ (as apposed to teaching) excludes the shy, the bored, the under-prepared students.
  9. The iPad whiteboard allows for paused-recording-setup, meaning all the teacher’s time writing, typing, finding images, drawing diagrams, loading web pages & even thinking is removed from the final lesson and everything in the video seemingly appears on-demand. (I’ve reduced one annual course’s content delivery to under 4 hours!!!)
  10. With the teaching online, my students discuss amongst themselves in the online class forum, adding comments both in and outside the classroom, often solving each other’s issues without my input. My students are free to watch it at home or in class but can also use all the class time to prove understanding in a way that’s personally interesting to them. I set understanding goals but the output is all down to them.
  11. One-to-one explanation is superior to reading large amounts of written text and is more successful with the majority of these Generation Y and Z students. Some teacher’s have told me they’ve “Flipped” already because they ask the students to read the textbook for homework. That’s just not the same and the teacher in question still does chalk-and-talk because he’s not confident the students fully understand from the prior reading!

So here’s my workflow for those who are interested

WHAT’S NEEDED?

1. YouTube account (stores the videos with controlled access)

2. Explain Everything (iPad app for recording iPad screen as Whiteboard – it’s the best of this type of app available – See bottom of page)

3. A Learning Management System (needs to announce videos to class and allow for commenting / forum – I use Facebook groups with my senior students -see my Help Docs for FB setup)

STEP 1: Online Account setup

Having a google/gmail account does automatically give you a YouTube account but you have to login to YouTube specifically to activate the video storage. So first login to YouTube using a Google (Gmail) account using a browser like Safari/Chrome/Firefox.
.
.
.

STEP 2: Recording a lesson

Now open the Explain Everything app.

Have a practice with Explain Everything. There are some features that take a bit of getting used to, such as:

  1. the pen marks become objects when you click on another tool and must then be deleted as a whole rather than rubbed out which you can only do whilst still drawing.
  2. Teach using a number of slides (like PowerPoint) as each slide is stored as a separate part of the recording meaning you can return to the lesson and re-record just slide 3, for example, if it’s reported as not being very clear. Then upload the video again with all the slides stitched together.
  3. Get used to hitting the Pause button. If you can’t think how best to say something, need a picture or need to draw something then Pause!
  4. Don’t worry too much about it being perfect. The students like the little mistakes so have a bit of fun!

There’s a few more things, so have a play.

STEP 3: Uploading the lesson

When you’ve finished the last slide in a lesson hit the Camera button in the bottom right-hand corner of Explain Everything and select Youtube.

Login using your Google account.

Name your lesson using a system like “YEAR/GRADE – TERM/SEMESTER – COURSE – TOPIC”. This will make organising videos with YouTube account easier later on.

Choose “Unlisted” to keep some control over who sees your lesson. DO NOT choose “Private” as this demands the student have a Google account and you have to individually grant each account access to the lesson!

STEP 4: Publishing to students

Once uploaded, click the button to “Copy link to Clipboard” and move to your LMS course page to paste the link for your students to access. (I use Facebook with most my seniors)

STEP 5: Your new classroom

Now consider a small number of tasks the students could attempt (if they can’t think of a project) to prove they understand the video or a number of videos. Examples include: making 3 minute documentaries, animations, even their own “better” Explain Everything video! These products can then also be posted on the LMS for peer review.

It’s amazing how easy tests become when the students have been this connected and autonomous with the content. These videos are then available all year and of course very useful revision the night before the test!

Should I use the ShowMe or EduCreations app to do the same thing?

My answer is No! There are a number of apps like these that send the videos to only their website for storage. They are hoping to become the one-stop video sites for education. The issue is that Youtube is known by all and accessible by all. Believe it or not, both the apps websites use Flash (unplayable on the iPad normally) and all students need the app to see the videos on their mobile device. Youtube means you retain control of who sees it, you know everyone can see it and this will require no further technical setup or app awareness.

It keeps things more simple and you can also just keep the lesson as a MP4 file on your computer. Another option not available on the other apps.

iPad vs Standardised test

TASK

Student A has an iPad and is asked to show they understand Topic X

Student B is given a textbook and then a written test on Topic X

APPROACH

Student A uses the internet on the iPad to research current views regarding what’s important about Topic X and considers how it might be best illustrated using the numerous tools available on the iPad.

Student B reads the fixed content in the textbook (written 12 years ago) and considers how the questions might be framed in the test within the context of the given text.

OUTPUT

Student A uses the iPad to storyboard a documentary that they will film with friends and edit on the iPad to illustrate their understanding of Topic X.

Student B reads the given text and seeing the Topic now has fixed boundaries asks friends if they’ve had a test on Topic X before and looks on the internet for past exam papers on Topic X.

RESULT

Student A has ownership over the process and is intrinsically motivated to produce the best product and gains a deeper understanding of Topic X.

Student B is motivated by the attainment of a score in the test and as it’s not a goal he decided on, will take any shortcut to achieve this score, including rote learning answers for the test but often leaving revision to the night before. The teacher hopes that being focused on obtaining a good test score, understanding of Topic X will be an obvious by-product.

EVALUATION

Student A has the documentary peer reviewed by other students who enjoy watching the film and explain which elements of Topic X are best illustrated. Student A re-films a sequence to improve the film they have developed and will never forget making.

Student B finishes with 66 out of a 100 in Topic X and moves on to Topic Y.

iPad = Autonomy = Passion

A desire to create Life-long learners can only be achieved if the learning in question is owned by the learner. If students work from the same textbook and sit the same exam, it is the teacher’s education not theirs and a genuine connection to the learning process is never formed. Introduction of iPads in schools should come in conjunction with a move away from the 20th Century idea that students don’t want to learn and external incentives must be applied. Given autonomy over the learning process means that a student with an iPad can find genuine enjoyment in all learning. They can enjoy displaying their talents whilst developing new ones in an environment that understands that humans do enjoy both working and learning. They just need freedom to choose the technique and time at which they will achieve the desired result. The iPad means that no student is restricted to only those tools on offer by the teacher or classroom.

Now that many global businesses (Google, Apple, Best Buy) are abandoning their 20th Century work structures, schools must follow suit or face becoming irrelevant within five years.

Four things that kill true motivation to learn:

1. Tests

2. Textbooks \ worksheets

3. Chalk & talk

4. Content based Qualifications.

Please start thinking about the chasm opening up between school life and ‘real’ life. Think about how fast the world is changing and developing and how relevant your students’ activities are when under your supervision.

There’s nothing more depressing than seeing 100% on a test. Imagine what that student could have achieved without the ceiling imposed by the fixed content.

An iPadding teacher’s view of “Drive” by Daniel H. Pink

Drive” is a book about motivation.This is a book for anyone who has charge of anyone else. leaders, teachers, sports coaches & parents all need to read this book. It discusses how we are starting a 3rd era in understanding motivation:

Motivation 1.0 (Primal)
Survival (Caveman)

Motivation 2.0 (External)
Civilisation’s introduction of “Carrot & Stick”
(Post-Caveman to ‘recently’)
Used in 20th Century schools

Motivation 3.0 (Intrinsic)
Autonomy, Mastery & Purpose = Genuine Drive
Used in 21st Century schools

It divides human activities into 2 types.

Type 1. Algorithmic. mundane, fixed tasks, “Get from A to B” (e.g. Paint Fence)

Type 2. Creative, heuristic, self-directed tasks (Design a new car / solve a problem the best way)

20th Century learning / Type 1 task / Motivation 2.0

20th Century teaching & learning generally hands out Type 1 tasks, e.g. All students do this worksheet / sum / diagram.
20th Century “Carrot and Stick” motivation techniques can work with these tasks as the result of the task is fixed and the goal of earning the carrot narrows the focus and diminishes creative thought but this suits a fixed aim.

21st Century learning / Type 2 task / Motivation 3.0

21st Century teaching & learning tries to create caring, creative, independently driven but collaborative students and in doing so generally hands out Type 2 tasks. Type 2 tasks are not susceptible to Carrot & Stick motivation techniques as the promised carrots’ negative effect on the creative thought and collaborative process means that students narrow their approach and will start short-cutting, even cheating to achieve any fixed aim and the desire to do the best job is replaced by the desire to obtain the carrot.

Teachers can learn a lot from the idea that for 100 years, schools have been run on the principles of Motivation 2.0. The idea that the students will not want to do the work and so “Carrots and Sticks” are used to encourage good and discourage bad behaviour. But Education’s move towards 21st Century learning is an indication of our new understanding that Motivation 3.0 principles mean that students will want to work if they have 1. Ownership (It’s their education not the teacher’s); 2. Progress (I have opportunity to master this) and 3. Context (There is a real-world application for this). This autonomy and thus motivation is increased massively by students having iPads!

The various apps offer such a wide variety of possible processes when solving a problem, creating a product or accessing information when and wherever they offer students an environment where they own their process and will be more intrinsically motivated to do the best they can on any task.